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Python Deep Learning Second Edition 상세페이지

Python Deep Learning Second Edition

Exploring deep learning techniques and neural network architectures with PyTorch, Keras, and TensorFlow

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22,000원
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출간 정보
  • 2019.01.16 전자책 출간
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파일 정보
  • PDF
  • 379 쪽
  • 24.2MB
지원 환경
  • PC뷰어
  • PAPER
ISBN
9781789349702
ECN
-
Python Deep Learning Second Edition

작품 정보

▶What You Will Learn
⦁ Grasp the mathematical theory behind neural networks and deep learning processes
⦁ Investigate and resolve computer vision challenges using convolutional networks and capsule networks
⦁ Solve generative tasks using variational autoencoders and Generative Adversarial Networks
⦁ Implement complex NLP tasks using recurrent networks (LSTM and GRU) and attention models
⦁ Explore reinforcement learning and understand how agents behave in a complex environment
⦁ Get up to date with applications of deep learning in autonomous vehicles

▶Key Features
⦁ Build a strong foundation in neural networks and deep learning with Python libraries
⦁ Explore advanced deep learning techniques and their applications across computer vision and NLP
⦁ Learn how a computer can navigate in complex environments with reinforcement learning

▶Who This Book Is For
This book is for data science practitioners, machine learning engineers, and those interested in deep learning who have a basic foundation in machine learning and some Python programming experience. A background in mathematics and conceptual understanding of calculus and statistics will help you gain maximum benefit from this book.

▶What this book covers
⦁ Chapter 1, Machine Learning – an Introduction, will introduce you to the basic ML concepts and terms that we'll be using throughout the book. It will give an overview of the most popular ML algorithms and applications today. It will also introduce the DL library that we'll use throughout the book.

⦁ Chapter 2, Neural Networks, will introduce you to the mathematics of neural networks. We'll learn about their structure, how they make predictions (that's the feedforward part), and how to train them using gradient descent and backpropagation (explained through derivatives). The chapter will also discuss how to represent operations with neural networks as vector operations.

⦁ Chapter 3, Deep Learning Fundamentals, will explain the rationale behind using deep neural networks (as opposed to shallow ones). It will take an overview of the most popular DL libraries and real-world applications of DL.

⦁ Chapter 4, Computer Vision with Convolutional Networks, teaches you about convolutional neural networks (the most popular type of neural network for computer vision tasks). We'll learn about their architecture and building blocks (the convolutional, pooling, and capsule layers) and how to use a convolutional network for an image classification task.

⦁ Chapter 5, Advanced Computer Vision, will build on the previous chapter and cover more advanced computer vision topics. You will learn not only how to classify images, but also how to detect an object's location and segment every pixel of an image. We'll learn about advanced convolutional network architectures and the useful practical technique of transfer learning.

⦁ Chapter 6, Generating Images with GANs and VAEs, will introduce generative models (as opposed to discriminative models, which is what we'll have covered up until this point). You will learn about two of the most popular unsupervised generative model approaches, VAEs and GANs, as well some of their exciting applications.

⦁ Chapter 7, Recurrent Neural Networks and Language Models, will introduce you to the most popular recurrent network architectures: LSTM and gated recurrent unit (GRU). We'll learn about the paradigms of NLP with recurrent neural networks and the latest algorithms and architectures to solve NLP problems. We'll also learn the basics of speech-to-text recognition.

⦁ Chapter 8, Reinforcement Learning Theory, will introduce you to the main paradigms and terms of RL, a separate ML field. You will learn about the most important RL algorithms. We'll also learn about the link between DL and RL. Throughout the chapter, we will use toy examples to better demonstrate the concepts of RL.

⦁ Chapter 9, Deep Reinforcement Learning for Games, you will understand some real-world applications of RL algorithms, such as playing board games and computer games. We'll learn how to combine the knowledge from the previous parts of the book to create betterthan-human computer players on some popular games.

⦁ Chapter 10, Deep Learning in Autonomous vehicles, we'll discuss what sensors autonomous vehicles use, so they can create the 3D model of the environment. These include cameras, radar sensors, ultrasound sensors, Lidar, as well as accurate GPS positioning. We'll talk about how to apply deep learning algorithms for processing the input of these sensors. For example, we can use instance segmentation and object detection to detect pedestrians and vehicles using the vehicle cameras. We'll also make an overview of some of the approaches vehicle manufacturers use to solve this problem (for example Audi, Tesla, and so on).

작가 소개

⦁ Ivan Vasilev
Ivan Vasilev started working on the first open source Java Deep Learning library with GPU support in 2013. The library was acquired by a German company, where he continued its development. He has also worked as a machine learning engineer and researcher in the area of medical image classification and segmentation with deep neural networks. Since 2017 he has focused on financial machine learning. He is working on a Python open source algorithmic trading library, which provides the infrastructure to experiment with different ML algorithms. The author holds an MSc degree in Artificial Intelligence from The University of Sofia, St. Kliment Ohridski.

⦁ Daniel Slater
Daniel Slater started programming at age 11, developing mods for the id Software game Quake. His obsession led him to become a developer working in the gaming industry on the hit computer game series Championship Manager. He then moved into finance, working on risk- and high-performance messaging systems. He now is a staff engineer working on big data at Skimlinks to understand online user behavior. He spends his spare time training AI to beat computer games. He talks at tech conferences about deep learning and reinforcement learning; and the name of his blog is Daniel Slater's blog. His work in this field has been cited by Google.

⦁ Gianmario Spacagna
Gianmario Spacagna is a senior data scientist at Pirelli, processing sensors and telemetry data for the internet of things (IoT) and connected-vehicle applications. He works closely with tire mechanics, engineers, and business units to analyze and formulate hybrid, physics-driven, and data-driven automotive models. His main expertise is in building ML systems and end-to-end solutions for data products. He holds a master's degree in telematics from the Polytechnic of Turin, as well as one in software engineering of distributed systems from KTH, Stockholm. Prior to Pirelli, he worked in retail and business banking (Barclays), cyber security (Cisco), predictive marketing (AgilOne), and did some occasional freelancing.

⦁ Peter Roelants
Peter Roelants holds a master's in computer science with a specialization in AI from KU Leuven. He works on applying deep learning to a variety of problems, such as spectral imaging, speech recognition, text understanding, and document information extraction. He currently works at Onfido as a team leader for the data extraction research team, focusing on data extraction from official documents.

⦁ Valentino Zocca
Valentino Zocca has a PhD degree and graduated with a Laurea in mathematics from the University of Maryland, USA, and University of Rome, respectively, and spent a semester at the University of Warwick. He started working on high-tech projects of an advanced stereo 3D Earth visualization software with head tracking at Autometric, a company later bought by Boeing. There he developed many mathematical algorithms and predictive models, and using Hadoop he automated several satellite-imagery visualization programs. He has worked as an independent consultant at the U.S. Census Bureau, in the USA and in Italy. Currently, Valentino lives in New York and works as an independent consultant to a large financial company.

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