본문 바로가기

리디 접속이 원활하지 않습니다.
강제 새로 고침(Ctrl + F5)이나 브라우저 캐시 삭제를 진행해주세요.
계속해서 문제가 발생한다면 리디 접속 테스트를 통해 원인을 파악하고 대응 방법을 안내드리겠습니다.
테스트 페이지로 이동하기

Julia High Performance Second Edition 상세페이지

Julia High Performance Second Edition

Optimizations, distributed computing, multithreading, and GPU programming with Julia 1.0 and beyond

  • 관심 0
소장
전자책 정가
17,000원
판매가
17,000원
출간 정보
  • 2019.06.10 전자책 출간
듣기 기능
TTS(듣기) 지원
파일 정보
  • PDF
  • 210 쪽
  • 4.3MB
지원 환경
  • PC뷰어
  • PAPER
ISBN
9781788292306
ECN
-
Julia High Performance Second Edition

작품 정보

▶Book Description
Julia is a high-level, high-performance dynamic programming language for numerical computing. If you want to understand how to avoid bottlenecks and design your programs for the highest possible performance, then this book is for you.

The book starts with how Julia uses type information to achieve its performance goals, and how to use multiple dispatches to help the compiler emit high-performance machine code. After that, you will learn how to analyze Julia programs and identify issues with time and memory consumption. We teach you how to use Julia's typing facilities accurately to write high-performance code and describe how the Julia compiler uses type information to create fast machine code. Moving ahead, you'll master design constraints and learn how to use the power of the GPU in your Julia code and compile Julia code directly to the GPU. Then, you'll learn how tasks and asynchronous IO help you create responsive programs and how to use shared memory multithreading in Julia. Toward the end, you will get a flavor of Julia's distributed computing capabilities and how to run Julia programs on a large distributed cluster.

By the end of this book, you will have the ability to build large-scale, high-performance Julia applications, design systems with a focus on speed, and improve the performance of existing programs.

▶What You Will Learn
- Understand how Julia code is transformed into machine code
- Measure the time and memory taken by Julia programs
- Create fast machine code using Julia's type information
- Define and call functions without compromising Julia's performance
- Accelerate your code via the GPU
- Use tasks and asynchronous IO for responsive programs
- Run Julia programs on large distributed clusters

▶Key Features
- Learn the characteristics of high-performance Julia code
- Use the power of the GPU to write efficient numerical code
- Speed up your computation with the help of newly introduced shared memory multi-threading in Julia 1.0

▶Who This Book Is For
This book is for beginners and intermediate Julia programmers who are interested in high-performance technical programming. A basic knowledge of Julia programming is assumed.

▶What this book covers
- Chapter 1, Julia is Fast, is your introduction to Julia's unique performance. Julia is a highperformance language, with the possibility to run code that is competitive in performance with code written in C. This chapter explains why Julia code is fast. It also provides context and sets the stage for the rest of the book.

- Chapter 2, Analyzing Performance, shows you how to measure the speed of Julia programs and understand where the bottlenecks are. It also shows you how to measure the memory usage of Julia programs and the amount of time spent on garbage collection.

- Chapter 3, Types, Type Inference, and Stability, covers type information. One of the principal ways in which Julia achieves its performance goals is by using type information. This chapter describes how the Julia compiler uses type information to create fast machine code. It describes ways of writing Julia code to provide effective type information to the Julia compiler.

- Chapter 4, Making Fast Function Calls, explores functions. Functions are the primary artifacts for code organization in Julia, with multiple dispatch being the single most important design feature in the language. This chapter shows you how to use these facilities for fast code.

- Chapter 5, Fast Numbers, describes some internals of Julia's number types in relation to performance, and helps you understand the design decisions that were made to achieve that performance.

- Chapter 6, Using Arrays, focuses on arrays. Arrays are one of the most important data structures in scientific programming. This chapter shows you how to get the best performance out of your arrays—how to store them, and how to operate on them.

- Chapter 7, Accelerating Code with the GPU, covers the GPU. In recent years, the generalpurpose GPU has turned out to be one of the best ways of running fast parallel computations. Julia provides a unique method for compiling high-level code to the GPU. This chapter shows you how to use the GPU with Julia.

- Chapter 8, Concurrent Programming with Tasks, looks at concurrent programming. Most programs in Julia run on a single thread, on a single processor core. However, certain concurrent primitives make it possible to run parallel, or seemingly parallel, operations, without the full complexities of shared memory multi-threading. In this chapter, we discuss how the concepts of tasks and asynchronous IO help create responsive programs.

- Chapter 9, Threads, moves on to look at how Julia now has new experimental support for shared memory multi-threading. In this chapter, we discuss the implementation details of this mode, and see how this is different from other languages. We see how to speed up our computations using threads, and learn some of the limitations that currently exist in this model.

- Chapter 10, Distributed Computing with Julia, recognizes that there comes a time in every large computation's life when living on a single machine is not enough. There is either too much data to fit in the memory of a single machine, or computations need to be finished quicker than can be achieved on all the cores of a single processor. At that stage, computation moves from a single machine to many. Julia comes with advanced distributed computation facilities built in, which we describe in this chapter.

작가 소개

▶About the Author
- Avik Sengupta
Avik Sengupta is the Vice President of engineering at Julia Computing, contributor to open source Julia and maintainer of several Julia packages. Avik is the co-founder of two startups in the financial services and AI sectors and creator of large complex trading systems for the world's leading investment banks. Prior to Julia Computing, Avik was co-founder and CTO at AlgoCircle and at Itellix, director at Lab49 and head of algorithmic solutions at Decimal Point Analytics. Avik earned his MS in Computational Finance at Carnegie Mellon and MBA Finance at the Indian Institute of Management in Bangalore.

리뷰

0.0

구매자 별점
0명 평가

이 작품을 평가해 주세요!

건전한 리뷰 정착 및 양질의 리뷰를 위해 아래 해당하는 리뷰는 비공개 조치될 수 있음을 안내드립니다.
  1. 타인에게 불쾌감을 주는 욕설
  2. 비속어나 타인을 비방하는 내용
  3. 특정 종교, 민족, 계층을 비방하는 내용
  4. 해당 작품의 줄거리나 리디 서비스 이용과 관련이 없는 내용
  5. 의미를 알 수 없는 내용
  6. 광고 및 반복적인 글을 게시하여 서비스 품질을 떨어트리는 내용
  7. 저작권상 문제의 소지가 있는 내용
  8. 다른 리뷰에 대한 반박이나 논쟁을 유발하는 내용
* 결말을 예상할 수 있는 리뷰는 자제하여 주시기 바랍니다.
이 외에도 건전한 리뷰 문화 형성을 위한 운영 목적과 취지에 맞지 않는 내용은 담당자에 의해 리뷰가 비공개 처리가 될 수 있습니다.
아직 등록된 리뷰가 없습니다.
첫 번째 리뷰를 남겨주세요!
'구매자' 표시는 유료 작품 결제 후 다운로드하거나 리디셀렉트 작품을 다운로드 한 경우에만 표시됩니다.
무료 작품 (프로모션 등으로 무료로 전환된 작품 포함)
'구매자'로 표시되지 않습니다.
시리즈 내 무료 작품
'구매자'로 표시되지 않습니다. 하지만 같은 시리즈의 유료 작품을 결제한 뒤 리뷰를 수정하거나 재등록하면 '구매자'로 표시됩니다.
영구 삭제
작품을 영구 삭제해도 '구매자' 표시는 남아있습니다.
결제 취소
'구매자' 표시가 자동으로 사라집니다.

개발/프로그래밍 베스트더보기

  • AI 에이전트 생태계 (이주환)
  • 핸즈온 LLM (제이 알아마르, 마르턴 흐루턴도르스트)
  • 개정판 | 밑바닥부터 시작하는 딥러닝 1 (사이토 고키, 이복연)
  • 네이처 오브 코드 (자바스크립트판) (다니엘 쉬프만, 윤인성)
  • 깃허브 액션으로 구현하는 실전 CI/CD 설계와 운영 (노무라 도모키, 김완섭)
  • 테디노트의 랭체인을 활용한 RAG 비법노트 심화편 (이경록)
  • 코딩 자율학습 리액트 프런트엔드 개발 입문 (김기수)
  • 딥러닝 제대로 이해하기 (사이먼 J. D. 프린스, 고연이)
  • 모던 리액트 Deep Dive (김용찬)
  • 헤드 퍼스트 소프트웨어 아키텍처 (라주 간디, 마크 리처드)
  • 이게 되네? 클로드 MCP 미친 활용법 27제 (박현규)
  • 지속적 배포 (발렌티나 세르빌, 이일웅)
  • 테디노트의 랭체인을 활용한 RAG 비법노트_기본편 (이경록(테디노트))
  • 생성형 AI를 위한 프롬프트 엔지니어링 (제임스 피닉스, 마이크 테일러)
  • 개정판 | 소문난 명강의_소플의 처음 만난 리액트 2판 (이인제)
  • 도메인 주도 설계 (에릭 에반스, 이대엽)
  • Hello Coding HTML5+CSS3 (황재호)
  • 개정판 | Do it! 알고리즘 코딩 테스트 C++ 편 (김종관)
  • 개정판 | Do it! 플러터 앱 개발 & 출시하기 (조준수)
  • Do it! LLM을 활용한 AI 에이전트 개발 입문 (이성용)

본문 끝 최상단으로 돌아가기

spinner
앱으로 연결해서 다운로드하시겠습니까?
닫기 버튼
대여한 작품은 다운로드 시점부터 대여가 시작됩니다.
앱으로 연결해서 보시겠습니까?
닫기 버튼
앱이 설치되어 있지 않으면 앱 다운로드로 자동 연결됩니다.
모바일 버전