Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact
▶What You Will Learn
⦁Become well-versed with HCI and UX concepts
⦁Evaluate prototypes to understand data gathering, analysis, and interpretation techniques
⦁Execute qualitative and quantitative methods for establishing humans as a feedback loop in the software design process
⦁Create human-centered solutions and validate these solutions with the help of quantitative testing methods
⦁Move ideas from the research and definition phase into the software solution phase
⦁Improve your systems by becoming well-versed with the essential design concepts for creating user interfaces
▶Key Features
⦁Explore various HCI techniques and methodologies to enhance the user experience
⦁Delve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfaces
⦁Learn essential principles, techniques and explore the future of HCI
▶Who This Book Is For
This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.
▶What this book covers
⦁ Chapter 1, Introducing HCI and UX Design, outlines the goals the reader will work toward throughout the book, as well as an introduction to the author's perspective. It will frame the space and professions that the knowledge in this book is relevant to and will ask some key questions that will guide the reader throughout their journey.
⦁ Chapter 2, Human-Centered Design Principles, focuses on the explosion of software made possible through the introduction of the internet in 1990. It will also explore samples of how the principle is applied to software, and explore various tools we can use.
⦁ Chapter 3, Interface Design Values, focuses on the tools and approaches used by software teams to tackle various problems.
⦁ Chapter 4, Human-Centered Thinking, talks about how design and development cycles lead to better outcomes.
⦁ Chapter 5, Human-Centered Methods for User Research, focuses on qualitative and quantitative user research methods that you will be able to apply in your own projects.
⦁ Chapter 6, User Insights for Software Solutions, shows us how user research data builds trust and relationships. It will show us how to align our software solutions according to the users' needs.
⦁ Chapter 7, Storytelling and Rapid Prototyping, acts as a review of how systems diagramming and user input builds testable experiments.
⦁ Chapter 8, Validating Software Solutions, demonstrates how we can employ human-centered methods to gather user testing data. It also shows us how to use data to capitalize on our solutions.
⦁ Chapter 9, Improving Software Systems with Data, outlines the process of validating the usability and accessibility of a software solution. Throughout this chapter, we will look at how we can reinforce our software solutions with the help of data.
⦁ Chapter 10, Human-Centered Solutions, showcases software solutions as a feedback loop to culture. It also shows us how to use the past to capitalize on and improve our solutions.
⦁ Chapter 11, Extending HCI, continues by discussing education, team values, and the design community. It shows us why HCI is valuable for teams, and why we should evangelize the value of human-centered design to each team member.
⦁ Chapter 12, The Future of HCI, explores embedded systems, ubiquitous computing, and seamless interactions that are pushing the future of HCI into new frontiers.