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Swift Cookbook Second Edition 상세페이지

Swift Cookbook Second Edition

Over 60 proven recipes for developing better iOS applications with Swift 5.3

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  • 2021.02.26 전자책 출간
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  • PDF
  • 488 쪽
  • 21.0MB
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  • PC뷰어
  • PAPER
ISBN
9781839210624
ECN
-
Swift Cookbook Second Edition

작품 정보

Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategies

▶Book Description
Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3.

The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You'll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You'll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you've learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple's Vision Framework.

By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.

▶What You Will Learn
-Explore basic to advanced concepts in Swift 5.3 programming
-Understand conditional statements, loops, and how to handle errors in Swift
-Define flexible classes and structs using generics
-Use advanced operators and create custom ones
-Build iOS apps using the powerful features of UIKit or the new SwiftUI framework
-Import your own custom functionality into Swift Playgrounds
-Run Swift on Linux and investigate server-side programming with the server-side framework Vapor
-Use Swift to implement machine learning models using CoreML and Vision

▶Key Features
-Learn Swift 5.3 programming techniques to write robust and efficient code
-Discover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKit
-Get to grips with the new features of Swift 5.3, including SwiftUI, CoreML and the Vision Framework

▶Who This Book Is For
If you are looking to learn about the diverse features offered by Swift 5.3, along with tips and tricks to efficiently code and build applications, then this Swift book is for you. Knowledge of general programming concepts will assist in understanding key concepts.

▶What this book covers
- Chapter 1, Swift Building Blocks, introduces you to the basic building blocks of Swift 5, its syntax, and the functionalities of basic Swift constructs. Also, this chapter will introduce you to Apple’s Xcode IDE and Swift Playgrounds, which provides an ideal way to create, execute, debug, and understand the recipes contained in this book, thus setting you up to initiate the development process. In this chapter, you will learn how to write your first Swift program and understand the various basic elements of the Swift language.

- Chapter 2, Mastering the Building Blocks, teaches you how to create more complex structures on the basis of the building blocks that you studied in the first chapter and the functionalities provided by the Swift standard library. You will get an understanding of how to bundle variables into tuples, order data with the help of an array, and store keyvalue pairs with dictionaries. You will also learn how to use the property observers and control the access to and visibility of your code. Then, you will learn how to extend the functionalities of your code using the extensions.

- Chapter 3, Data Wrangling with Swift Control Flow, will teach you that programming is all about making decisions, therefore in this chapter, we will explore how to make decisions on the basis of the information gained and how to alter the control flow of the code. You will learn how to conditionally execute your code with if/else statements. You will also learn how to control the flow of execution of your code with switch statements, and then loop this code by understanding how to use for and while loops. You will then understand how to handle Swift errors with try, throw, do, and catch statements. Also, we will cover how a defer statement can be useful to change state once a function's execution is complete or to clean up values that are no longer needed.

- Chapter 4, Generics, Operators, and Nested Types, provides you with an understanding of two advanced features of Swift, which are generics and operators. Using these features, you will learn how to build functionalities that are flexible and well defined. Also, you will understand how nested types allow logical grouping, access, and namespacing for your constructs.

- Chapter 5, Beyond the Standard Library, takes you on a journey to explore the functionalities beyond the standard library provided by frameworks such as Foundation and UIKit. Learning how to use these functionalities will help you make full use of the Swift language.

- Chapter 6, Building iOS Apps with Swift, is where we'll start the journey into building our very own iOS app. Taking everything we've learned and more from the previous chapters' recipes, this chapter will teach you how to get off the ground using Swift to build an iOS app.

- Chapter 7, Swift Playgrounds, is where you will gain a total understanding of using Swift Playgrounds and explore advanced features other than those explored in previous chapters, to create fully interactive experiences.

- Chapter 8, Server-Side Swift, introduces you to a totally different aspect of Swift programming: server-side programming with Swift. Also, you will gain an understanding of how to run Swift on Linux by installing the Swift toolchain. You will learn how to use a web server framework to build a REST API and how to host your API via a hosting service. You will also learn how to accomplish your tasks easily by understanding how to use Vapor, one of the most popular frameworks of Swift 5.

- Chapter 9, Performance and Responsiveness in Swift, explores the more advanced concepts of Swift programming to provide an understanding of how certain Swift types are implemented and their performance characteristics. Also, you will learn how to perform asynchronous tasks using the Grand Central Dispatch API. Then, we'll explore the multithreaded environment available on all Apple platforms and how to enhance the performance profile of your Swift constructs to build a fast and responsive app.

- Chapter 10, SwiftUI and Combine Framework, dives straight into Apple's new UI framework, SwiftUI. With SwiftUI, we'll learn how to create iOS apps by exploring the declarative syntax used to achieve this. We'll also explore how easy it is for SwiftUI and UIKit to work together. In addition to SwiftUI, we'll also explore the basics of the new Combine framework and how this works alongside SwiftUI.

- Chapter 11, Using CoreML and Vision in Swift, will dive into the frameworks offered by Apple and how we can use Swift code to harness machine learning techniques, as machine learning is becoming an increasingly hot topic. In this chapter, we'll cover CoreML and the Vision frameworks, using pre-trained models to identify objects in real time.

작가 소개

▶About the Author
- Keith Moon
Keith Moon is an award-winning iOS developer, author and speaker based in London. He has worked with some of the biggest companies in the world to create engaging and personal mobile experiences. Keith has been developing in Swift since its release, working on projects both fully Swift, and mixed Swift and Objective-C. Keith has been invited to speak about Swift development in conferences from Moscow to Minsk and London.

- Chris Barker
Chris Barker is a senior iOS developer and tech lead for fashion retailer N Brown (JD Williams, SimplyBe, Jacamo), where he heads the iOS team, building apps for their major brands. Having now worked in the IT industry for over 22 years, Chris started his career developing .NET applications for online retailer (now BT Shop). In 2014, he made his move into mobile app development with digital agency Openshadow based in MediaCityUK. Here, he worked on mobile apps for clients such as Louis Vuitton and L'Oral Paris. Chris often attends and speaks at his local iOS developer meetup NSManchester.

Most recently, Chris attended Malaga Mobile in Spain, where he spoke about his passion for accessibility in mobile apps. Over the past 2 years, Chris has been a regular speaker at CodeMobile Developer Conference and plans to return in the future.

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