Python GUI Programming with Tkinter
Develop responsive and powerful GUI applications with Tkinter
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- 2018.05.15. 전자책 출간
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<Python GUI Programming with Tkinter> ▶Book Description
Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter.
After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms.
By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems.
▶What You Will Learn
⦁ Implement the tools provided by Tkinter to design beautiful GUIs
⦁ Discover cross-platform development through minor customizations in your existing application
⦁ Visualize graphs in real time as data comes in using Tkinter's animation capabilities
⦁ Use PostgreSQL authentication to ensure data security for your application
⦁ Write unit tests to avoid regressions when updating code
⦁ Explore Tkinter's powerful features to easily design and customize your GUI application
⦁ Learn the basics of 2D and 3D animation in GUI applications.
⦁ Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib.
▶Who This Book Is For
This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite.
▶What this book covers
⦁ Chapter 1, Introduction to Tkinter, introduces you to the basics of the Tkinter library and walks you through creating a Hello World application. It will also introduce you to IDLE as an example of a Tkinter application.
⦁ Chapter 2, Designing GUI Applications with Tkinter, goes through the process of turning a set of user requirements into a design that we can implement.
⦁ Chapter 3, Creating Basic Forms with Tkinter and ttk Widgets, shows you how to create a basic data entry form that appends data to a CSV file.
⦁ Chapter 4, Reducing User Error with Validation and Automation, demonstrates how to automatically populate and validate data in our form's inputs.
⦁ Chapter 5, Planning for the Expansion of Our Application, familiarizes you with how to break a small script into multiple files and build a Python module that you can import. It also contains some general advice on how to manage a larger code base.
⦁ Chapter 6, Creating Menus with Menu and Tkinter Dialogs, outlines the creation of a main menu using Tkinter. It will also show the use of several built-in dialog types to implement common menu functionality.
⦁ Chapter 7, Navigating Records with Treeview, details the construction of a records navigation system using the Tkinter Treeview and the conversion of our application from append-only to full read, write, and update capabilities.
⦁ Chapter 8, Improving the Look with Styles and Themes, informs you of how to change the colors, fonts, and widget styles of your application, and how to use them to make your application more usable.
⦁ Chapter 9, Maintaining Cross-Platform Compatibility, goes over Python and Tkinter techniques to keep your application running smoothly across Windows, macOS, and Linux systems.
⦁ Chapter 10, Creating Automated Tests with unittest, discusses how to verify your code with automated unit tests and integration tests.
⦁ Chapter 11, Improving Data Storage with SQL, takes you through the conversion of our application from the CSV flat-files to SQL data storage. You'll learn all about SQL and relational data models as well.
⦁ Chapter 12, Connecting to the Cloud, covers how to work with cloud services such as web services and FTP to download and upload data.
⦁ Chapter 13, Asynchronous Programming with Thread and Queue, explains how to use asynchronous and multithreaded programming to keep our application responsive during long-running processes.
⦁ Chapter 14, Visualizing Data Using the Canvas Widget, teaches you how to work with the Tkinter Canvas widget to create visualizations and animations.
⦁ Chapter 15, Packaging with setuptools and cx_Freeze, explores preparing your Python application for distribution as a Python package or a standalone executable.
Becoming a programmer is not just about learning programming languages; it takes more than a mastery of syntax rules to build applications that enable users to perform work, manage data, or enjoy a game. As programmers, we also need to be able to convert user requests and expectations into designs and pick the best technologies to implement them. We need to be able to organize large code bases, test them, and maintain them in a way that keeps them manageable and free from careless errors.
This book not only teaches you how to use the Tkinter GUI toolkit and a few other libraries; it will also teach you many of the skills you need to move from a writer of short scripts to a writer of medium-sized graphical applications. By the time you've finished the book, you should feel confident that you can develop a simple but useful data-oriented application.
⦁ Alan D. Moore
Alan maintains a blog by the name alandmoore, where he writes mainly about Python, Linux, free software, and his home studio recordings.
Alan lives in Franklin, Tennessee, where he works for the county government, and with his wife, Cara, raises a crew of children who are just as geeky as their dad.
▶TABLE of CONTENTS
1: INTRODUCTION TO TKINTER
2: DESIGNING GUI APPLICATIONS WITH TKINTER
3: CREATING BASIC FORMS WITH TKINTER AND TTK WIDGETS
4: REDUCING USER ERROR WITH VALIDATION AND AUTOMATION
5: PLANNING FOR THE EXPANSION OF OUR APPLICATION
6: CREATING MENUS WITH MENU AND TKINTER DIALOGS
7: NAVIGATING RECORDS WITH TREEVIEW
8: IMPROVING THE LOOK WITH STYLES AND THEMES
9: MAINTAINING CROSS-PLATFORM COMPATIBILITY
10: CREATING AUTOMATED TESTS WITH UNITTEST
11: IMPROVING DATA STORAGE WITH SQL
12: CONNECTING TO THE CLOUD
13: ASYNCHRONOUS PROGRAMMING WITH THREAD AND QUEUE
14: VISUALIZING DATA USING THE CANVAS WIDGET
15: PACKAGING WITH SETUPTOOLS AND CX_FREEZE
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